I use various friend tags and I need to know if I can only get the friends in the player's friend list that don't have the friend tag "blocked". I don't need to get the blocked friends when I call client API GetFriendsList because I don't display the blocked friends in my game.
A player can block another player in my game if he doesn't want to get more friend requests from a certain player. I want to avoid that a certain player can send new friend requests to a player who has already rejected one or more friend requests from this certain player.
Is it possible to only get friends with certain Friend Tags when I call client API GetFriendsList?
In addition, is it possible that a player can not add a new friend to his friends list because he already has too much blocked friends in his friends list? What could I do in this case? I don't want that a player can not add new friends because he has many blocked friends in his friends list.