Hello guys im currently developing a Multiplayer server build with Playfab.
i am having a question. if my game server enables 8 players to join the game, after i uploaded the multiplayer server.
will those players be able to hack their own playerstats(hp/mp etc) with cheatengine? or are those multiplayer server build completly server-sided?
if they are hackable, would i need to use cloudscripts?
thx and best regards,
ahmdevel
If the “Allow client to post player statistics” option is not enabled, clients will not be able to upload statistics at all. So those players you mentioned can’t hack their own playerstats with cheatengine. And the multiplayer server build is completely server-side. So there is no need to use cloudscripts.
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