I am working on integrating some custom logic on top of the PlayFab API. Specifically, I need to make external API calls when a game server is started and stopped. Our servers (externally hosted) will be making PlayFab API calls, specifically /Server/RegisterGame and /Server/DeregisterGame.
I found these two PlayStream events:
However, the documentation around them is somewhat confusing - the event names refer to game servers, but the descriptions specify lobbies, and I'm unclear on what "start" and "stop" mean in these contexts. If they directly correlate to the register and deregister API calls, I can forward them to my external service via webhooks.
So my question is, when exactly are these events fired? If these aren't what I need, is there support for custom events being forwarded via webhooks yet?