We have a multiplayer mobile game with PlayFab Unity, PUN 2 and PlayFab Party Unity SDK included.
The player in a room and there is a public room chat that every player inside the room can write something.
But also player has friends. And the player can chat with friends privately.
Is there a way to join public chat network and private chat network simultaneously?
Or do we need to join different chat networks for writing each other with PlayFab Party Unity SDK?