Hey, I'm using Unity, ApathyTransport and Playfab for server stuff. I have an offline scene that automatically tries to connect clients to the server. When the server is startet it loads a network scene for all clients, that means, every client which connects to the server should automatically load the server scene. BUT, when I try to connect as client to my server and the server is active, I connect but my server scene is not loaded. My server scene is only loaded when the server is on standby. This is the first weird thing. The second weird thing is, that when the server is on standby and I connect with a client (Server scene is loaded), my client gets shutted down after a certain amount of time... don't know why... what am I missing? Any help?