My game's titleId is EDF79.
We're having a problem showing player's position in the leaderboard.
We've tried to use GetLeaderboardAroundUser with parameter value "MaxResultsCount": 1.
The result is quite quick, but It's inaccurate.
Because there is many other players that has same statistics value in the same leaderboard.
I understand that it can be different whenever updates are occured, but the result of GetLeaderboardAroundUser is not being updated.
Does this API use caching mechanism? Then can you provide exact spec which describes about the interval of each update?
Otherwise, please let me know if I'm using those leaderboard related APIs in wrong way.
PS. this question is basically related to those questions: