Since my game is cross-platform and on platforms not supported by the Unity Multiplayer SDK, I want to use the REST API to handle my client matchmaking requests.
I want to use the REST API to create a ticket, and ''subscribe" to the ticket status to know when a match is found, but I'm not quite sure how to do this.
I've done a search here and on Google for the SubscribeToMatchmakingResource endpoint but nothing comes up nor any instructions on how I can use it.
How can I know from the client once a match has been created without continuously spamming it with requests?
Thanks