I am developing a card game in Unity using PlayFab and a database back-end. I am at the stage where I need to find a proper and easy way to invite people to a match using the following methods:
- Friends list (implemented)
- Random
- Selected but not in friends list
I would like to do this so I have. a process where the person who invite sends an invite and the receiver get a choice to accept or deny the invitation.
Can someone please recommend a way of accomplish this in an easy fashion?