I am developing a card game in Unity using PlayFab and a database back-end. I am at the stage where I need to find a proper and easy way to invite people to a match using the following methods:
I would like to do this so I have. a process where the person who invite sends an invite and the receiver get a choice to accept or deny the invitation.
Can someone please recommend a way of accomplish this in an easy fashion?
Well, I have not implemented the actual invitation process for the friendliest, only the actual friendliest.
Answer by Made Wang · May 04 at 07:32 AM
For random players, you can use matchmaking to make random matches, refer to Matchmaking quickstart - PlayFab | Microsoft Docs.
For specific players, you can match specific players by configuring StringEqualityRule, or you can use Lobby to create rooms and invite players, refer to PlayFab Multiplayer Lobby Quickstart - PlayFab | Microsoft Docs.
Does calling PlayFabMatchmakerAPI.StartGame without any available servers return a failure callback? 2 Answers
Best practice for canceling a player's matchmaking ticket if they ALT+F4 from your game? 1 Answer
Matchmaking Attributes and Security 1 Answer
Is Matchmaking free if there are less than 100K users? 1 Answer