Hi,
I am trying to enable chat moderation under Unity.
I had to change this method from private to public in PlayFabMultiplayerManager.cs:
public void SetTextChatOptions(PARTY_TEXT_CHAT_OPTIONS textChatOptions)
{
PartySucceeded(SDK.PartyChatControlSetTextChatOptions(_localChatControlHandle, textChatOptions, null));
}
Then I can enable it by
private void OnChatMessageReceived(object sender, PlayFabPlayer from, string message, ChatMessageType type)
{
PlayFabMultiplayerManager.Get().SetTextChatOptions(PartyCSharpSDK.PARTY_TEXT_CHAT_OPTIONS.PARTY_TEXT_CHAT_OPTIONS_FILTER_OFFENSIVE_TEXT);
Debug.Log(message);
}
but what I see that the first message come through without moderation, than anything I write later will be moderated out with "******"
Any idea how this moderation works? I can't find any usable documentation.
Thank you