I implemented a basic login system. The login basically logs the player into a new map into a general map. However, when the player logs in, the players are unable to see each other. But when I try the same thing without the login. the players correctly load into the same map and can see each other and replication worked as intended.
I first thought it might be that I need to put the map in a dedicated server and connect to the server upon login. So I did but no luck. The player still could not see each other.
My question is am missing something? Why are players not able to see each other on login?
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I made a general multiplayer game and added a playfab login system at the start. Upon successful login, the players are loaded into a map. However, in this map, the player cannot see each other even if they are standing at the exact same spot.
I first thought maybe the map has to be put on a dedicated server. So I tried that as well to no avail. The players log in correctly but still cannot see each other. It works fine if both players join the map without using the login system and all actions are replicated as intended.
My question is am I missing something? Why are players not able to see each other?