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services-3 asked

Playfab QoS Servers Pingable?

Is it possible to ping to the QoS servers without the need of implementing a UDP socket solution?

We're working with Unity so we can't acces the C# SDK solution you mention here:

https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/using-qos-beacons-to-measure-player-latency-to-azure

Could we just try to ping those servers using UnityWebRequest?

sdksmultiplayerMatchmaking
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Dimitris-Ilias Gkanatsios answered
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