Hi !
I tried to deploy a build with 8 servers per machine and it showed up with a ProppingFailed state, then as unhealthy. I tested with 1 GS/machine and it deployed correctly. After several tests it appears that I can only choose up to 4 GS/machine until it wrecks.
Another strange point is that this build used to work perfectly fine on 8 / machine until I added some new assets (it is an unity project), the build size zip went from ~800Mo to 1.3Go (unzipped its 1.48Go to 3.2Go). Do I need to take the build size into account when choosing the server/machine parameter ?
Thank you