I'm not sure if this is possible or the best way to go about it. Currently I have the player's XP stored as a Statistic. When the player's XP reaches a certain threshold, I'd like to have them level up on PlayFab. I know I can handle the player level through either another Statistic or Player Segment. Then I can just create an Automation Rule to increment the player's level. I know how to do all this, but my question is whether it's possible to trigger an event on the game client to let the player know they've leveled up. So for example, the player gets a kill. They are rewarded enough XP to level up. Can I have PlayFab send some kind of OnLevelUp event to the client to let them know they've leveled up?