I have the above object for a client. I want to use attribute path to access it in my rules, but not sure I understand how to correctly.
Is this how its supposed to be? Also is there any way to debug this ticket information? None of the responses from the unity sdk api call gives me anything about the matchmaking rules for the ticket i just created.
Answer by Gosen Gao · Mar 29 at 09:21 AM
You can follow Specifying attributes with your tickets to configure the attributes. For your case, you can refer to below.
Now i can set this as you said and understand the basic structure, but is there a way to verify this through the api? As in i can create a match ticket but i dont know what ends up being as my elo and such.
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