question

sauliusvince avatar image
sauliusvince asked

CurrentGameState is stuck on StandingBy.

I'm trying to set up a Unity local server. However when I execute LocalMultiplayerAgent.exe, the game state never changes from StandingBy to Active.

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sauliusvince avatar image
sauliusvince answered

Apparently, there was something wrong with the script I wrote, I still don't know why, but probably some little mistake I did. I rewrote the code, everything works as intended!

Thank you for helping!

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Dimitris-Ilias Gkanatsios avatar image
Dimitris-Ilias Gkanatsios answered

Can you share your MultiplayerServerSettings.json? Wondering about the

"NumHeartBeatsForActivateResponse"
"NumHeartBeatsForTerminateResponse"

values.

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sauliusvince avatar image sauliusvince commented ·

Here you go!

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Dimitris-Ilias Gkanatsios avatar image Dimitris-Ilias Gkanatsios sauliusvince commented ·

thank you, that looks OK. Any logs from your game server that can point to the issue?

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