I am trying to make a server authorative game, and updates the players ranks once the game is over. But I am not sure how to get players PlayFabIds.
I am trying to make a server authorative game, and updates the players ranks once the game is over. But I am not sure how to get players PlayFabIds.
You can get initial players via GetInitialPlayers() function from PlayFabMultiplayerAgentAPI, however, in the common scenario, it is recommended to ask any connected client for their session ticket/entity token so that the server build can call AuthenticateSessionTicket API or ValidateEntityToken API to make sure this client is in the list of SessionConfig.InitialPlayers (returned by GetInitialPlayers()).
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