How would I go about setting up PlayFab matchmaking to work with my dedicated server, if its even possible? Any help would be appreciated!
Answer by Made Wang · Mar 28 at 06:23 AM
If you are not using a PlayFab multiplayer server, then you can identify the player's queue and instantiate the server based on the Match Id.
If you're using the PlayFab multiplayer server, you can enable server allocation for the match queue as shown below, so that when GetMatch is called, server information is returned for clients to connect to.
Refer to Matchmaking quickstart - PlayFab | Microsoft Docs to learn more.
If you are not using a PlayFab multiplayer server, then you can identify the player's queue and instantiate the server based on the Match Id.
How can I identify the player's queue? What I want is that for the dedicated servers that are running, players can play in them after being matched.
I mean you can call GetMatch and pass in the Match Id to get all players in this match.
Ok, but how would I get the correct Match Id on the server? And how would I connect the players to my server?
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