How would I go about setting up PlayFab matchmaking to work with my dedicated server, if its even possible? Any help would be appreciated!
If you are not using a PlayFab multiplayer server, then you can identify the player's queue and instantiate the server based on the Match Id.
If you're using the PlayFab multiplayer server, you can enable server allocation for the match queue as shown below, so that when GetMatch is called, server information is returned for clients to connect to.
Refer to Matchmaking quickstart - PlayFab | Microsoft Docs to learn more.
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