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Robyn To avatar image
Robyn To asked

Unreal Server Auth

We have a client and dedicated server in Unreal.

The client successfully is authenticated and can access the Client API.

What are the steps and requirements for a server to auth and access the Server API?

There is no clear delineation between our client and server code as far as authentication context

unrealCustom Game Servers
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Seth Du avatar image
Seth Du answered

In the common scenario, the client will need to send their Session Ticket/Entity Token to the server build so that the server can call ValidateEntityToken API or AuthenticateSessionTicket API to ensure the connected players are valid.

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