Hi
The code example for getting token and registering iOS push notification in here
is obsolete. Can you provide the code for the newest mobile notification?
Specifically this part
UnityEngine.iOS.NotificationServices.RegisterForNotifications(UnityEngine.iOS.NotificationType.Alert | UnityEngine.iOS.NotificationType.Badge | UnityEngine.iOS.NotificationType.Sound, true);
byte[] token = UnityEngine.iOS.NotificationServices.deviceToken;
if(token != null) { RegisterForIOSPushNotificationRequest request = new RegisterForIOSPushNotificationRequest(); request.DeviceToken = System.BitConverter.ToString(token).Replace("-", "").ToLower(); PlayFabClientAPI.RegisterForIOSPushNotification(request, (RegisterForIOSPushNotificationResult result) => { Debug.Log("Push Registration Successful"); }, OnPlayFabError); } else { Debug.Log("Push Token was null!"); }