Hi all,
I am facing an issue for a VR project where upon joining the server map a few seconds later it crashes the application (the server build stays active) with the following log. The interesting part is that it only appear to crash when we are joined to the server map, if I build in a standalone format there is no crash. I am also having trouble understanding what can cause this crash, since I do not fully understand the log and in standalone everything seems to be fine. Thank you for your help in advance. I am using Unreal 4.27.1