Microsoft Azure PlayFab logo
    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Add-ons
    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA
  • Runs on PlayFab
  • Pricing
    • Blog
    • Forums
    • Contact us
  • Sign up
  • Sign in
  • Ask a question
  • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges
  • Home /
  • General Discussion /
avatar image
Question by Yusuf Demir · Jan 13 at 08:08 AM · AuthenticationPartner Add-ons

Secure GameCenter login with UnitySDK

I want authenticate iOS users with GameCenter. I should use secure options for security as described here. I Implemented Apple Add-On to my playfab title with 'Require secure authentication only for this app' option. And now, I don't know how to found PublicKeyUrl, Salt, Signature and Timestamp parameters in Unity to send PlayFab for authenticate user securely. Is there any instruction to get these parameters for the user logged in as GameCenter in unity?

Comment

People who like this

0 Show 0
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by SethDu · Jan 14 at 02:19 AM

To log into PlayFab via external platforms, you need to authenticate with corresponding services first. I am not familiar with iOS development, but if it is Unity Engine, you can use UnityEngine.SocialPlatforms to integrate with Game Center. However, PlayFab won't provide this kind of document and you need to find support from Apple Developer Community or Unity forum. PublicKeyUrl, Salt and Signature should be contained in the callback of Game Center login, and to be clear, any properties required by LoginWithGameCenter API are used to authenticate with Apple official server.

Comment

People who like this

0 Show 0 · Share
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Navigation

Spaces
  • General Discussion
  • API and SDK Questions
  • Feature Requests
  • PlayStream
  • Bugs
  • Add-on Marketplace
  • LiveOps
  • Follow this Question

    Answers Answers and Comments

    9 People are following this question.

    avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

    Related Questions

    Google sign in error: redirect_uri_mismatch,Google Sign In - redirect_uri_mismatch 1 Answer

    "SSO / SAML Support Authenticate users with SSO / SAML" Any guides on this? 1 Answer

    Where to begin for Mobile implementation and what to focus on? 1 Answer

    Unity Editor Extension Login 2FA 1 Answer

    AuthenticateSessionTicketAsync - Name or service not known? 3 Answers

    PlayFab

    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Runs on PlayFab
    • Pricing

    Solutions

    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA

    Engineers

    • Documentation
    • Quickstarts
    • API Reference
    • SDKs
    • Usage Limits

    Resources

    • Forums
    • Contact us
    • Blog
    • Service Health
    • Terms of Service
    • Attribution

    Follow us

    • Facebook
    • Twitter
    • LinkedIn
    • YouTube
    • Sitemap
    • Contact Microsoft
    • Privacy & cookies
    • Terms of use
    • Trademarks
    • Safety & eco
    • About our ads
    • © Microsoft 2020
    • Anonymous
    • Sign in
    • Create
    • Ask a question
    • Create an article
    • Post an idea
    • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Explore
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges