Hey guys,
So I have the problem that my clients wont connect to the server! They get all the server data like the port, ip from the matchmaking. Also dhe GUI of mirror shows me that they both got the correct data also my playfab server gets activated.
I dont get any error message but they just wont join. I manually have to click on the mirror GUI to connect them as a client and after a few seconds they just get kicked without any error or warning.
I am very confused on why this happens and it probably is a noob mistake and I missed something so I am more then happy for any help and learn from it!
Thank you in advance! :D
Answer by Gosen Gao · Jan 06 at 06:58 AM
As for the issue that player being kicked out after connecting, it should be related to the server build. You can follow Locally debugging game servers and integration with PlayFab or Connect directly to debug game servers to debug your game server to determine the issue.
Thank you, I already use the GetMatch function but it doesnt seem to be working! But i will def try the debug!
To be clear, the API GetMatch is not used to connect the server, it is used to get the match info which contains the server details. Then you can use the server details to create your own function to connect to the server.