Considering CloudScript is long gone now, I was curious on how to setup PlayerData and how to adjust changes to PlayerData (UE4).
Say a new user has logged into the game for the first time. I want to add their Steam Username to the PlayerData.
The data would be this really: Key: username Value: <your-username>
I know how to setup on the PlayFab side (Automation->Create a function->Logged in payload->assign AzureFunction URL).
I just don't know what to do on the Azure Function side in C#. Can anyone show me an example on reading and writing this data in Azure Functions?