I have not changed anything and also in my build (which is already 1 week old) the Pun chat disconnects and I do not know why.
Photon Chat DebugReturn: unexpected msgType 5 UnityEngine.Debug:Log (object) SeriousStudios.PhotonChatController:DebugReturn (ExitGames.Client.Photon.DebugLevel,string) (at Assets/Script/Multiplayer/Multiplayer Player/Photon/PhotonChatController.cs:71) Photon.Chat.ChatClient:ExitGames.Client.Photon.IPhotonPeerListener.DebugReturn (ExitGames.Client.Photon.DebugLevel,string) (at Assets/Photon/PhotonChat/Code/ChatClient.cs:938) ExitGames.Client.Photon.PeerBase/<>c__DisplayClass109_0:<EnqueueDebugReturn>b__0 () ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands () ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands () Photon.Chat.ChatClient:Service () (at Assets/Photon/PhotonChat/Code/ChatClient.cs:319) SeriousStudios.PhotonChatController:Update () (at Assets/Script/Multiplayer/Multiplayer Player/Photon/PhotonChatController.cs:40)
Photon Chat DebugReturn: Got a unexpected Disconnect in ChatState: ConnectingToFrontEnd. Server: chat-eu.exitgames.com:5057 Trace: at Photon.Chat.ChatClient.ExitGames.Client.Photon.IPhotonPeerListener.OnStatusChanged (ExitGames.Client.Photon.StatusCode statusCode) [0x00123] in E:\SlimeJumper _ Ultimate Jump\Assets\Photon\PhotonChat\Code\ChatClient.cs:1061 at ExitGames.Client.Photon.PeerBase+<>c__DisplayClass110_0.<EnqueueStatusCallback>b__0 () [0x00000] in <7dfc8d6157ef4d379354c19104de3140>:0 at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x00000] in <7dfc8d6157ef4d379354c19104de3140>:0 at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00000] in <7dfc8d6157ef4d379354c19104de3140>:0 at Photon.Chat.ChatClient.Service () [0x00000] in E:\SlimeJumper _ Ultimate Jump\Assets\Photon\PhotonChat\Code\ChatClient.cs:319 at SeriousStudios.PhotonChatController.Update () [0x00000] in E:\SlimeJumper _ Ultimate Jump\Assets\Script\Multiplayer\Multiplayer Player\Photon\PhotonChatController.cs:40 UnityEngine.Debug:Log (object) SeriousStudios.PhotonChatController:DebugReturn (ExitGames.Client.Photon.DebugLevel,string) (at Assets/Script/Multiplayer/Multiplayer Player/Photon/PhotonChatController.cs:71) Photon.Chat.ChatClient:ExitGames.Client.Photon.IPhotonPeerListener.OnStatusChanged (ExitGames.Client.Photon.StatusCode) (at Assets/Photon/PhotonChat/Code/ChatClient.cs:1063) ExitGames.Client.Photon.PeerBase/<>c__DisplayClass110_0:<EnqueueStatusCallback>b__0 () ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands () ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands () Photon.Chat.ChatClient:Service () (at Assets/Photon/PhotonChat/Code/ChatClient.cs:319) SeriousStudios.PhotonChatController:Update () (at Assets/Script/Multiplayer/Multiplayer Player/Photon/PhotonChatController.cs:40)
That comes. is it pun? because I have changed nothing and before everything went normally.