@Brendan Looking at a post from 2006 talking about limits and you mentioned the new service will have higher limits - is this currently available?
@Brendan Looking at a post from 2006 talking about limits and you mentioned the new service will have higher limits - is this currently available?
Currently, the feature User Generated Content(UGC) is in public preview, please check our blog - Announcing Azure PlayFab User Generated Content (Public Preview) and documentation - User Generated Content (UGC) quickstart - PlayFab | Microsoft Docs for more information. Besides, as this section - Limitations and important considerations said, UGC does not work with the existing PlayFab Economy APIs now. The new Economy system is still in private preview.
You can keep an eye on our blog - https://blog.playfab.com/blog for the latest updates of our features.
@luc-1 Apologies for the very long wait. Economy v2 Public Preview has been released, and it includes support for Unlimited Virtual Currencies as well as Batch Operations for Inventory Items. Hopefully this makes things a bit easier for your next title!
See the blog post here for more info: https://blog.playfab.com/blog/playfab-economy
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About to hit 100k MAU limit on Indie Tier, will I be auto transferred to Pro?
We need to store data for a turn based game, that data is about like 5kb because are long turns.
Title player limit Enterprise version
Player data value updates limit extension, Player data value updates per 15 seconds limit extension