I am a bit confused on play data limits.
I have read that there are 10 keys available to each player
and they can each store 300,000 bytes at any one time.
a) Am I interpreting this correctly?
b) Do these numbers change when I switch plans?
c) Do I have access to historic values associated with a player key?
d) How long is this data retained?
e) Is it a common design for people to use you scripts to create cold storage
for historic values elsewhere in Azure?
I am developing an app that collects GPS data associated with a session.
Obviously the current session is of special importance.
Having said that, review of historic data from sessions would also
Wondering about the best design for this using Playfab and/or
other Azure mechanisms.