Hi, we are evaluating playfab for our game backend.
trying to implement a simple file upload and looks like there's a missing piece :
the actual Http Put for the file
the unreal plugin provide InitiateFileUploads & FinalizeFileUploads functions, but nothing for the middle part.
looks like the PlayFabRequestHandler is exclusively sending POST requests, do i have to make an HttpRequest manually from FHttpModule ? ( would be simple to add that to plugin )
the goal is to store player ghost so it can bea loaded by friends playing on the same level at a different time.
there's little to no information about how files are stored;
Can the actual download link be computed from the player ID + file name ?
we will have more than 200 levels, so if we can avoir gather full files names from player profile every time that we want new link that would be cool ! ( thinking of api call 'GetFiles' if they are blob like files with unique id )
Also small feedback,
the postman request collection is using a v1 format and isn't compatible with current postman app
the UE4 quickstart tutorial is outof date with playfab own sdk
Have a good day,
Sidney