Hi,
Is there a documentation officially explaining how exactly we are billed when using Azure functions via PlayFab? I've seen several relevant questions here but honestly I'm even more confused now after reading them and don't really understand whether we're paying twice or not, because then it would make more sense to just call Azure functions directly without using PlayFab SDK, wouldn't it?
Also, is it possible to enable legacy CloudScript for all titles under our studio? We have spent last few years building pretty much all our backend with the now legacy CloudScript. While our existing titles do have access to it, we frequently need to set up new titles for isolated tests, parallel developments and so on and this is proving to be an extreme inconvenience for us when we are unable to create new test titles for our game (because our game wouldn't work without CloudScript).