When I first started investigating using PlayFab for our clients game, I had made a test project that I've been using up to this point under my own company that I work for. As we are now approaching our submission date, we had our client make a new title under their own studio so that they would have control over managing it, but are having trouble enabling Party services as mentioned in the docs here. I remember being able to do this for my test project just fine, but I'm now only seeing what I currently see for my test project when attempting to do it for this new project ID which is an "Add Credit Card" screen instead of the expected screen shown in the linked documentation.
Is it now expected that you need to add some form of payment before enabling Party services? I never had to add a card with my test project which is able to utilize Party API calls just fine (and still works). The entire reason we decided to go with using PlayFab for our title was that since we were only using it on Xbox consoles that it was going to be free for us to use for our needs (data and voice transmission) so our client is hesitant to add payment information since we hadn't needed to before.
Thank you for any insight on this!