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Windows Phone Compatibility

deadstarcgs
started a topic on Wed, 11 February 2015 at 3:45 PM

Was wondering whether PlayFab through Unity is capable of running on the Windows Phone OS? I can't find any API calls specifically for linking a Windows Phone ID (as there is for Android and iOS), but I assume we could still use the PlayFab or Facebook logins to access a PlayFab account?

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Brendan Vanous said on Wed, 11 February 2015 at 8:17 PM

Correct - our Web API calls are platform agnostic, and the Unity SDK is usable for any platform Unity can target. All of the existing sign-in calls should work for you (Facebook, Google, etc.), but we do not have a Windows Live ID (Microsoft Account) login function right now. I have added this to the Feature Request forum, so that developers can vote it up.

Brendan


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Brendan Vanous said on Wed, 11 February 2015 at 8:17 PM

Correct - our Web API calls are platform agnostic, and the Unity SDK is usable for any platform Unity can target. All of the existing sign-in calls should work for you (Facebook, Google, etc.), but we do not have a Windows Live ID (Microsoft Account) login function right now. I have added this to the Feature Request forum, so that developers can vote it up.

Brendan

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