Hello, I'm trying to do sign in with apple for my IOS game, but there doesn't seems to be any documentations on how to implement it in C# (I'm working on unity). I've followed the setup but don't know what to do next. How can I implement this?
Hello, I'm trying to do sign in with apple for my IOS game, but there doesn't seems to be any documentations on how to implement it in C# (I'm working on unity). I've followed the setup but don't know what to do next. How can I implement this?
PlayFab is based on Restful API, and if you implement PlayFab SDK, you can simply call LoginWithApple API for login. However, the request of this API needs IdentityToken as a required property. How to obtain this token is actually out of PlayFab scope. You may consult Apple or Unity community for technical support. PlayFab usually only provides few hits and suggestions on this implementation and feel free to send a thread on the Feature Request forum on https://community.playfab.com/spaces/24/index.html.
Since you are using Unity, I find a tutorial from Unity official website -- Support for Apple Sign in | Unity Blog.
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