Hello.
I'm new user in playfab.
I'm using unity 5.3 and development android games.
I was activated android push notifications in game manager.
I didn't install push notification packages in unity.
And then error occurs when logged in playfab.
It seems to be caused by active push notifications.
I don't need push notification now.
How can i turn off push notfication in game manager?
error message in client =>
SerializationException: Invalid JSON string PlayFab.Json.PlayFabSimpleJson.DeserializeObject (System.String json) (at Assets/PlayFabSdk/Shared/Internal/SimpleJson.cs:568) PlayFab.Json.PlayFabSimpleJson.DeserializeObject (System.String json, System.Type type, IJsonSerializerStrategy jsonSerializerStrategy) (at Assets/PlayFabSdk/Shared/Internal/SimpleJson.cs:600) PlayFab.Json.PlayFabSimpleJson.DeserializeObject[HttpResponseObject] (System.String json, IJsonSerializerStrategy jsonSerializerStrategy) (at Assets/PlayFabSdk/Shared/Internal/SimpleJson.cs:613) PlayFab.Json.SimpleJsonInstance.DeserializeObject[HttpResponseObject] (System.String json, System.Object jsonSerializerStrategy) (at Assets/PlayFabSdk/Shared/Internal/ISerializer.cs:66) PlayFab.Json.JsonWrapper.DeserializeObject[HttpResponseObject] (System.String json, System.Object jsonSerializerStrategy) (at Assets/PlayFabSdk/Shared/Internal/ISerializer.cs:38) PlayFab.Internal.PlayFabWww+<MakeApiCall>c__AnonStorey4C.<>m__E (System.String response) (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWWW.cs:75) UnityEngine.Debug:LogException(Exception) PlayFab.Internal.<MakeApiCall>c__AnonStorey4C:<>m__E(String) (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWWW.cs:151) PlayFab.Internal.<Post>c__Iterator4:MoveNext() (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWWW.cs:206)