From our Unreal Engine client, I would like to connect to a server instance even if I'm testing the game with a solo player. This is mainly for development purpose.
I want client to get a server IP to connect to with that server instance being seamlessly started by Playfab on the server side if needed.
It seems what I'm looking for would be for match making queue to allow for 1 player min size, but it doesn't seem to be something that will be made available based on this thread:
https://community.playfab.com/idea/33285/matchmaking-minimum-size-of-1-player.html