Is there some form of global statistic feature available to setup to allow all players to update the value, or anything similar to this idea?
For our use case, we're looking to implement a form of "Global Challenge" where all players are capable of contributing progress towards completing an objective, e.g. Kill 100,000 enemies, while also providing the current progress to players to view.
I have read similar threads posted a few years ago here stating no such feature exists yet and suggesting to use other services in combination with PlayStream events to do this, but I'm wondering if this is still our best option or if a feature has been released since.
,Is there some form of global statistic available to setup to allow all players to update the value, or anything similar to this idea?
For our use case, we're looking to implement a form of "Global Challenge" where all players are capable of contributing progress towards completing an objective, e.g. Kill 100,000 enemies, while also providing the current progress to players to view.
I have read similar threads posted a few years ago here stating no such feature exists yet and suggesting to use other services in combination with PlayStream events to do this, but I'm wondering if this is still our best option or if a feature has been released since.