I have a game (unity) where the players do matchmaking and join a party in the first scene, and then they're all moved into another scene to play the game. I have a playfabMultiplayerManager prefab in both scenes, but when the second scene loads i get these 2 errors:
only one PartyManager instance may exist at a time
and
The Party DLL could not be unloaded. Please restart Unity to unload it.
not sure what the right way to do this is. Do I just have the playfabMultiplayerManager in the first scene? or do I have it only in the second scene?