Hi PlayFab!
So the thing is that I have a CloudScript API call where I'm modifying a key/value from 5 items within a player's inventory through UpdateUserInventoryItemCustomData. The key I'm modifying is called IsRedeemed and needs to be set to 1. This happens with the com.playfab.player_added_title event. (of course, it has a dedicated Cloud Script Function function)
Whenever a new player is being created, one of the items within the inventory is receiving the way the code intends to do it. However, the other 4 are having IsRedeemed on 0 instead of 1. But when I do this manually through CloudScript without the help of the Rule, it actually does work.
Can someone maybe explain why it's not working through the player_added_title rule but is working when I'm calling it manually through the client?
Thanks in advance!