I'm currently developing a game and I have set it up so that the client authenticates through facebook, then attempts to connect to my own servers, who in tern validate the current session on playfab before continuing with usual login process.
This has worked fine for months, but recently I started getting random errors when my server tries to call the AuthenticateSessionTicketAsync() method. Yesterday it was so bad that I stopped trying. Today I tried and it worked first time, but everything since has been failing with an error mesage saying 'Name or service not known'.
I haven't been able to find anything firectly related to that error, but it seems incorrect because it works sometimes?
Any advice would be greatly appreciated