Should 400 : BadRequest be considered retryable?
These seem to be internet connection issues:
Endpoint: /Client/LoginWithAndroidDeviceID Code: 400 Status: BadRequest Unable to complete SSL connection Endpoint: /CloudScript/ExecuteEntityCloudScript Code: 400 Status: BadRequest Failed to receive data
However, they are not listed in the docs as safe to retry:
https://docs.microsoft.com/en-us/gaming/playfab/api-references/global-api-method-error-codes
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In some older forum posts, there are examples from Brendan where it seems BadRequest shouldn't be retryed ("invalid input parameters").