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chrisfitzpatrick asked

Where / How do we retain large game generated artifacts?

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chrisfitzpatrick avatar image chrisfitzpatrick commented ·

( Sorry, the webform just posted my question while I typing and it's not possible to edit or delete the question, apparently )

We sometimes have large artifacts generated by the game server. Usually they are crash dumps or performance captures. They can be several gigs large.

How/Where do we move these off the game server to be retained long term? I am guessing we can add some kind of wrapper to push these to S3/Azure, or is there an easier way?

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Sarah Zhang avatar image
Sarah Zhang answered

Since we don’t provide a type of storage in PlayFab for storing the external log files. For your case, we would suggest you store the data, such as crash dump files, to the external storage. Playfab provides the feature to assist you in recording log files and pushing them to the external storage. More specifically, you can write Play Stream Events to record the logs, then send them to the Amazon S3 Bucket and the Microsoft Azure Blob using our Event Explorer feature. Please check this documentation -- https://docs.microsoft.com/en-us/gaming/playfab/features/insights/export for more information. And please note, there is the deprecated information in the screenshot of the above documentation, now you need to navigate to your title’s [Game Manager]->[Data]->[Event Export] to configure your data export, not navigate to the [Event Archive] to configure it. Besides, we limit the maximum size of PlayStream Event body can’t exceed 10,000 bytes. If the size of the data exceeds this limitation, you can consider storing them to the external storage directly instead of writing them in the PlayStream Event.

If your target is to analyze the operation status of your server, except for exporting the data externally, we also provide the built-in Data Explorer feature that based on the PlayStream Events. Please check this series of documentations -- https://docs.microsoft.com/en-us/gaming/playfab/features/insights/data-explorer/quickstart for more details. We also support connecting the PlayFab Insights to the external tools, please check this documentation -- https://docs.microsoft.com/en-us/gaming/playfab/features/insights/connectivity/ for more information on connectivity of PlayFab Insights.

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