Hi,
I searched a lot, but didn't come to find usefull informations : how games do to secure premium content for their players (like items to buy, premium skin, even characters or musics).
Is it supposed to be sort of "hidden" content in client datas (meaning premium content is downloaded but not active when user download the game for the first time) or is it server side ? If client side, it seems very insecure. But if it is server side, it seems players have to download the content each time they gain a premium content, and it is not very user friendly.
How do game like overwatch, rocket league... do ?
Thank you very much