So, i finished a testing game using Unity and Mirror for network management.
I only need to upload the Server headless Build to Playfab and run it, also i don't know how to get the IP of the server to conect to, and don't know how to run the server neither. When i search "How to setup a multiplayer server on PlayFab" there's always tutorials about loging in and using the SDK, etc. I don't want to learn that now, i want to know how to host my game and play it on my client.
I don't know if it is possible or it has to be done via Matchmaking.
I tryed everything, i searched on the documentation and i really don't like what i see, the examples are strage and a lot of them are on unity older versions...