Hi, I recently stumbled across a possible not-so-big-of-a-deal bug. When making a request to the Shutdown Multiplayer Server API endpoint using a title Entity Token, the request required a BuildId parameter in addition to the required SessionId parameter. However, I noticed that the session pointed to by the session id did not have to belong to the build pointed to by the build id in order for the API call to succeed. Again, not sure if this is even an issue but it seemed quite odd to me, especially since the documentation for the API method didn't even mention a BuildId in the request body. Is it only required for specific types of entity tokens? Thanks in advance.