Hello, I recently started using UE4 with playfab, I have so far created a main menu and can authenticate with playfab, I am looking for guidance on where to go next. My goal is to run a dedicated server on playfab and have a client login and when authenticated, connect to the server. Would anyone be able to point me in the right direction?
Answer by Dimitris Gkanatsios · Aug 24, 2021 at 06:40 PM
We now have a plugin in preview which was created by the community gsdk/UnrealPlugin at master PlayFab/gsdk (github.com)
Feel free to try and let us know if this is working for you! @Ryan Buchholz
Answer by SethDu · Aug 23, 2021 at 05:46 AM
PlayFab provides a detailed study case, and it may instruct the workflow of implementing a server build. Please refer to -- Integrating the PlayFab GSDK into Unreal Engine 4 - PlayFab | Microsoft Docs. There is also another official sample on Github: https://github.com/PlayFab/MpsSamples/blob/master/UnrealThirdPersonMP/README.md.
The basic steps are below.