Hello,
Our game works like this:
1) New user installs, open the game and thus there is a "Guest" account created.
2) If he, at some point, decides to log in/create account with email, Facebook or Gmail, the Guest account is linked
3) But, if he logs out for some reason or reinstalls the game, he comes as a NEW Guest account
4) He can decide to log in again to his previous account or continue with the new Guest account.
5) If he logs in to the previous one, fine, it loads it and the new Guest account is left behind in the limbo. If he continues with the New Guest account, he can link it again to another email, Gmail or Facebook, creating for him a second account.
So, in the end, it is always the same user. But, depending on how this is explored by the player, it will affect the analytics (DAU, MAU, Retention, etc.) if the account ID is used for that. Correct?
Is there a way to consider the device's Ad ID (or other) in the analytics instead of the user ID (if this is the case)?
Thank you in advance
,Hello,
Our game works like this:
1) New user installs, opens the game and, thus, a "Guest" account is created.
2) If he, at some point, decides to log in/create account with email, Facebook or Gmail, the Guest account is linked
3) But, if he logs out for some reason or reinstalls the game, he comes as a NEW Guest account
4) He can decide to log in again to his previous account or continue with the new Guest account.
5) If logs in to the previous one, fine, it loads it and the new Guest account is left behind. If he continues with the New Guest account, he can link it again to another email, Gmail or Facebook, creating a second account for him.
So, in the end, it is always the same user. But, depending on how this is explored by the players, it will affect the analytics (DAU, MAU, Retention, etc.) if the account ID is used for that. Correct?
Is there a way to consider the device's Ad ID (or other) in the analytics instead of user ID?
Thank you in advance