(using cloudscripts to tag friend as confirmed/requestee/requester and showing them accordingly in the UI Can check the link below to get more info) How to get to know that a friend accepted ur request i mean if a friend A send request to friend b and then friend A is in lobby that exists in the game and friend b accepted the friend request at that time then how can i get instant update so that i can make api call and get further info if we use coroutine to get continuous update in gap of few secs but i that case i would be using a lot of api calls how can i pass info to friend A that now make a api call and show the friend in your friend list ? if anybody can help me then this could be useful for me also in email verification when the user email get verified i can do some actions regarding it instantly without making several api calls continously hope someone understands what is the ans to my problem and BTW these are the links i am following
Email verification playfab - https://docs.microsoft.com/en-us/gaming/playfab/features/engagement/emails/using-a-rule-to-verify-a-contact-email-address
Friend System (Two way friend system using cloudscripts) - https://community.playfab.com/questions/46961/add-friend-using-friend-request-with-acceptdecline.html