My game will be a live service gacha game where I will add in more characters for players to use as time goes on so it will definitely go past the 10 characters recommended limit. Each character is only unlockable once and cannot exist as copies in a player's inventory. They all have statistics such as level and can equip items. Should I still use the character system or some other method with durable items?
If it's the latter, how should I go about equipping items for each character?