Im working on a project where I only need the Accounts and the matchmaking from Playfab because when two players match there will be an automatic invitation Process in another already existing game. So is it possible to notify my Admin Client when to players matched up so that he can start the invitation Process or is that not possible.
Answer by SethDu · Aug 09, 2021 at 09:50 AM
PlayFab is based on Restful API, and to get a response, a request is required. Hence, it is not supported natively. Usually, games should have hosted multiplayer servers or external tools like Azure Pubsub to have real-time messaging features. PlayFab also provides a sample of real-time messaging via SignalR on PlayFab Messaging Sample. When a matchmaking ticket is matched, there will be a PlayStream Event "match_found" generated in the title, which can be used as a trigger of Rules. You are able to implement any messaging system or simply send a request to the server or computer that runs the “Admin client”.