I'm having issues calling cloud functions from Unity3d using local azure functions. It seems that it always fails to call `GetProfile`.
[2021-07-31T18:41:54.867Z] Executed 'ExecuteFunction' (Failed, Id=55994346-dd3a-48f3-962b-8d31756afbc4, Duration=10994ms) [2021-07-31T18:41:54.868Z] System.Private.CoreLib: Exception while executing function: ExecuteFunction. System.Net.Http: The requested name is valid, but no data of the requested type was found. System.Private.CoreLib: The requested name is valid, but no data of the requested type was found.
I'm following these docs:
- https://docs.microsoft.com/en-us/gaming/playfab/features/automation/cloudscript-af/local-debugging-for-cloudscript-using-azure-functions
- https://github.com/PlayFab/pf-af-devfuncs/blob/main/csharp/ExecuteFunction.cs