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Derrick Lin avatar image
Derrick Lin asked

Question about statistics limit > 300

My game is a music rhythm game with one song tied to a single statistics as highest score. Currently, the game has 60+ songs and planned to add more in the future, maybe over 300 songs so it would exceed the statistics limit.

I did a research in the community and found that it requires an enterprise plan (which costs $10k per month) to increase the limit. The cost is totally unfeasible given my current state of the game, which does not have much players and traffic.

Does Playfab offer an upgrade just to increase the statistics limit? Like paying a price per 100 statistics limit?

Leaderboards and Statisticslimits
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Dan Graf avatar image Dan Graf commented ·

+1
Similarly, we're an indie team making a game with many short levels, each with it's own leaderboard. We'd definitely hope to offer >300 of them, but we'd never be able to affort 120k/year.

As OP suggests a more affordable option to lift the cap on statistics would be ideal for us.

,

+1!
We're making an indie game with lots of quick levels - each level has it's own leaderboard. We definitely want to offer more than 300 levels, but there's no way we can afford $120k a year!

As OP suggests, a more affordable upgrade purely to lift the cap on statistics would be ideal for us!

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Rick Chen avatar image
Rick Chen answered

The service limits are designed to help protect the performance of the service for all titles. We only support increases to the service limits in Enterprise tier accounts, since there's additional resource time we have to expend with those titles to a) discuss, test, and agree upon usage scenarios, and b) have additional tracking for those titles and communication with those developers should there be any issues due to the higher limits.

Unfortunately, PlayFab does not offer upgrade just to increase the statistics limit. If you want to store more data, there are some other options. For example, you could

  1. Convert all statistic into a long string and store it in Player data. In general, the player data value size limit is 300,000 bytes.
  2. Convert all statistic into a file and store it to player’s Entity files.
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Derrick Lin avatar image Derrick Lin commented ·

Consider storing statistics in Player data, what should we do for leaderboard of these statistics?

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Rick Chen avatar image Rick Chen ♦ Derrick Lin commented ·

The workaround of using Player data is for storing more statistics by sacrificing the Leaderboard service. As mentioned earlier, the service limits are designed to help protect the performance of the service for all titles. If you still wants to keep the Leaderboard service and want to store more statistics, you may consider upgrading to Enterprise Plan and increase the limit. Even for the Enterprise Plan, there are also limits. You can discuss the detail with the corresponding team through Contact Us. You could also refer to this thread: https://community.playfab.com/questions/54910/how-can-i-make-it-unlimited-player-statistics.html

Another option is that you may use a custom server to store these statistics and implement the Leaderboard feature yourself.

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